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Spells of Fury: Building Windows 95 Games Using Directx 2

Michael J. Norton

[PDF.nl86] Spells of Fury: Building Windows 95 Games Using Directx 2

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 | #7648964 in Books |  1996-07 | Original language:English | PDF # 1 |  9.00 x7.00 x1.50l, | File type: PDF | 634 pages

||1 of 1 people found the following review helpful.| The author/editor should spent more time revising the book.|By brasko@utkux.utk.edu|The book has good information about how to use DirectX for developing games. However, there are lots of problems either related to the text or related to the example programs. (The latter being the worst). The example codes are a) not well commented, b) most of them do not run as they suppos|From the Publisher|Spells of Fury: Building Games in Windows 95 shows both game programming beginners and veterans how to use the Windows 95 Game SDK, DirectX to build visually electrifying Windows games. - Demonstrates the astounding game development capabi

Provides thorough explanations of Visual C++++ and the Win32 SDK; usage examples for DirectInput and DirectSound; coverage of networking and multiplayer programming; and source code, art, and executables on the CD. Original. (Intermediate).

You easily download any file type for your device.Spells of Fury: Building Windows 95 Games Using Directx 2   |  Michael J. Norton. I really enjoyed this book and have already told so many people about it!

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