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Win32 Game Developers Guide With Directx 3

Jason Kolb




[PDF.gh66] Win32 Game Developers Guide With Directx 3

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 | #10615294 in Books |  Waite Group Pr |  1997-02-01 | Original language:English | PDF # 1 |  9.25 x7.50 x1.25l, | File type: PDF | 500 pages

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||0 of 0 people found the following review helpful.| Excellent start for Windows programmers moving to DirectX|By A Customer|This book is a great find for experienced programmers who know nothing about DirectX. Some might complain about the wrapper functions, but they work fine if you don't fight them, and I've had great success incorporating them into my own programs. My chief gripes are the blocky pictures (some of the worst I'|From the Publisher|DirectX 3 is one of the hottest Windows 95 game development environments available. This book shows developers how to program stunning graphically-enhanced games that are as fast as they are attractive. - Shows how to create multiplier gam

Designed for use with Win32 programming, DirectX 3 is the premier gaming platform for bringing cutting-edge game ideas to life. With Win32 Game Developer's Guide with DirectX 3 and your rudimentary knowledge of Windows 95 OS, you'll learn how to harness DirectX 3's awesome power for the complete multi-user gaming solution. This book details how DirectX 3 simplifies the development of leading-edge games by enlisting the blistering speed of Win32 programming for repetitive...

You can specify the type of files you want, for your gadget.Win32 Game Developers Guide With Directx 3   |  Jason Kolb. Just read it with an open mind because none of us really know.

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