[PDF.00nj] Ray Shooting, Depth Orders and Hidden Surface Removal (Lecture Notes in Computer Science)
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Ray Shooting, Depth Orders and Hidden Surface Removal (Lecture Notes in Computer Science)
Mark de Berg
[PDF.re32] Ray Shooting, Depth Orders and Hidden Surface Removal (Lecture Notes in Computer Science)
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| #8060491 in Books | Mark de Berg | 1993-10-08 | Original language:English | PDF # 1 | 9.25 x.50 x6.10l,.69 | File type: PDF | 210 pages | Ray Shooting Depth Orders and Hidden Surface Removal|
Computational geometry is the part of theoretical computer science that concerns itself with geometrical objects; it aims to define efficient algorithms for problems involving points, lines, polygons, and so on. The field has gained popularity very rapidly during the last decade. This is partly due to the many application areas of computational geometry and partly due to the beauty of the field itself. This monograph focuses on three problems that ari...
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