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Programming an RTS Game with Direct3D

Carl Granberg




[PDF.ec89] Programming an RTS Game with Direct3D

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 | #741808 in Books |  Charles River Media |  2006-10-11 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  .98 x7.44 x9.24l,2.00 | File type: PDF | 500 pages

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||2 of 2 people found the following review helpful.| This book is a classic|By a. s. hunt|I always make sure that when I but a book on game programming that it is less than 3 years old, because technology changes so fast, I don't want to buy something outdated.

Even though this was published in 2006, the author has offered updated VS 2008 source code files on his website that make the book perhaps even more of a classi

There are many books that teach the basics of Direct3D, but few of these books teach and apply the more advanced topics needed to program complete applications such as games. Programming an RTS Game with Direct3D is such a reference. The book provides intermediate programmers with a step-by-step implementation guide for programming a complete RTS game. And, unlike other books that teach basic game programming, this book teaches programmers how to implement the more ch...

You can specify the type of files you want, for your device.Programming an RTS Game with Direct3D   |  Carl Granberg. Just read it with an open mind because none of us really know.

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