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Practical Game Design with Unity and Playmaker

Sergey Mohov




[PDF.gb34] Practical Game Design with Unity and Playmaker

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 | #4870219 in Books |  2013-12-20 |  2013-12-20 | Original language:English | PDF # 1 |  9.25 x.28 x7.50l,.49 | File type: PDF | 122 pages

||19 of 19 people found the following review helpful.| Not really about Playmaker|By Drew Snyder|When I saw this book I was really excited. I am actually beginning to teach Playmaker to my students and was hoping for a supplement to the Playmaker Website and Tutorials.

When the book arrived, I was first disappointed by how light the book was. Coming in at 100 pages, I would have expected this book to be cheaper. Then|About the Author||Sergey Mohov |Sergey Mohov is a game developer and designer with over three years of experience in working on games in Unity. His prominent projects include Dédale, Paradis Perdus, and Lune. The rest of Sergey's games can be found

Unity and Playmaker are a dynamic duo when it comes to game design, and this book shows you how to make the most of them by demonstrating how to create an interactive game from scratch. Instructive and fun.

Overview

  • Create artificial intelligence for a game using Playmaker
  • Learn how to integrate a game with external APIs (Kongregate)
  • Learn how to quickly develop games in Unity and Playmaker
  • A step-by-step game deve...

    You can specify the type of files you want, for your gadget.Practical Game Design with Unity and Playmaker   |  Sergey Mohov. Just read it with an open mind because none of us really know.

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