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Mastering LibGDX Game Development

Patrick Hoey




[PDF.yn95] Mastering LibGDX Game Development

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 | #1537504 in Books |  2015-11-26 |  2015-11-26 | Original language:English | PDF # 1 |  9.25 x.95 x7.50l,1.58 | File type: PDF | 420 pages

||3 of 3 people found the following review helpful.| Excellent libGDX book|By John Bannister|I should declare up front that I purchased this book directly from Packt and was asked to review it for them. I was not asked to give a good review, however.

If you are after an in-depth libGDX book then this one is for you. If you also want a comprehensive introduction into the complexities, and potential solutions, of develop|About the Author||Patrick Hoey |Patrick Hoey is a software engineer with over 15 years of professional experience, contributing to the success of organizations from Fortune 500 companies to startups. While working full time, he completed his master's degr

Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title

About This Book

  • Learn game architecture and design patterns with concrete examples using proper software engineering principles
  • Save time and money with this handy reference guide for future game development with LibGDX
  • Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step app...

    You can specify the type of files you want, for your device.Mastering LibGDX Game Development   |  Patrick Hoey. I was recommended this book by a dear friend of mine.

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