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Learn Vertex & Pixel Shader Programming with DirectX 9

James Leiterman




[PDF.qt67] Learn Vertex & Pixel Shader Programming with DirectX 9

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 | #4347120 in Books |  Wordware Publishing, Inc. |  2004-01-25 | Original language:English | PDF # 1 |  9.02 x.66 x6.02l, | File type: PDF | 400 pages

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||3 of 4 people found the following review helpful.| Out of date|By J. S. Harbour|I was about to buy this book when I opened up the contents (by clicking on the cover image) and found in the first chapter that the author uses Cg which is pre-2003 shader technology (this book has a 2004 copyright). I don't want to learn Cg. Since there are no other reviews, I felt that posting this info here would be helpful to others.

This book covers all the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces.



You easily download any file type for your gadget.Learn Vertex & Pixel Shader Programming with DirectX 9   |  James Leiterman. I was recommended this book by a dear friend of mine.

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