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Learn Corona SDK Game Development

Frank Zammetti




[PDF.hj97] Learn Corona SDK Game Development

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 | #695236 in Books |  Zammetti Frank |  2013-04-25 |  2013-04-24 | Original language:English | PDF # 1 |  9.25 x.65 x7.52l,1.10 | File type: PDF | 288 pages

 | Learn Corona SDK Game Development

||0 of 0 people found the following review helpful.| GET THIS BOOK or eBOOK BEFORE IT IS GONE! :)|By Chris Gilbert|If you are new to Corona SDK (or you have just gotten your coding-trunks wet, and you are knee-high in soggy, new paradigm-shifts, and you are looking for that bird's eye view to air-out your trunks, and expand your understanding as to how a mobile game is coded using Corona SDK, this book is worth its weight in wor|About the Author|Frank W. Zammetti is a web architect specialist for a leading worldwide financial company by day, and a PocketPC and open-source developer by night. He is the founder and chief software architect of Omnytex Technologies, a PocketPC development h

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store.

You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add...

You can specify the type of files you want, for your gadget.Learn Corona SDK Game Development   |  Frank Zammetti. A good, fresh read, highly recommended.

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