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Graphics Programming with GDI+ & DirectX

Alex Polyakov, Vitaly Brusentsev




[PDF.zv07] Graphics Programming with GDI+ & DirectX

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 | #4418698 in Books |  2005-01-01 | Original language:English | PDF # 1 |  .78 x7.42 x9.28l, | File type: PDF | 450 pages

||11 of 17 people found the following review helpful.| Worst book I ever seen|By Agha Khan|This book has eight chapters. 358 pages

Chapter 1: Programming Tools

Talked about GDI+ class Hierarchy and writes one program which displays "Welcome, GDI+!" and also talked about programming in C++ and C#.

Chapter 2: Using GDI+ to construct vector Images. This has about 3 programs Clock and Bezier Curves. C|About the Author|
Alex Polyakov is a former principal engineer of Moonlight Cordless, a software project management tool used in digital video processing. Vitaly Brusentsev is an expert in workflow automation systems, a developer of mathematica

Providing a look ahead at some of the most promising innovations in graphics technologies, this guide covers the GDI+ graphical library, the .NET Framework platform, C#, and the DirectX library. Theoretical aspects of graphics, algorithms for solving common problems, and examples of their practical implementation are covered. The support of popular graphic file formats, such as BMP, GIF, TIFF, JPEG, EXI, PNG, ICO, WMF, and EMF, as well as bitmap redrawing with the a...

You can specify the type of files you want, for your gadget.Graphics Programming with GDI+ & DirectX   |  Alex Polyakov, Vitaly Brusentsev. Which are the reasons I like to read books. Great story by a great author.

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